节点逃脱
最近玩到了一个有意思的游戏《脱出ゲーム | Nodes》。群友问这个游戏里的某些机制的实现思路,我就顺手用 Godot 4 复刻了一下。
I recently played an interesting game 脱出ゲーム | Nodes. A friend asked about how to implementation certain mechanics in this game, so I replicated the game using Godot 4.
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Status | Released |
Platforms | HTML5 |
Rating | Rated 4.8 out of 5 stars (4 total ratings) |
Author | Haoyu Qiu |
Genre | Puzzle |
Made with | Audacity, Godot |
Tags | 2D, Escape Game, Horror, Short |
Average session | A few minutes |
Languages | Chinese (Simplified) |
Comments
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好玩,可惜流程太短了,原版又不会日文
哈哈~日文原版也是这么短的
tql